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Test Driven Development (TDD), and Refactoring Legacy Code Using C#

Attend face-to-face, remote-live or via on-demand training

Test Driven Development (TDD), and Refactoring Legacy Code Using C#

Duration: 4 Days (Face-to-Face or Remote-Live), or 28 hours of coursework with personal facilitation over a four week span (On-Demand)

US Price: $2095 (Face-to-Face or Remote-Live), or $1495 (On-Demand)

Delivery Options: Attend face-to-face in the classroom, remote-live or via on-demand training

Registration: Click here to view upcoming schedules and register for face-to-face sessions, click here to register for live remote attendance sessions, or click here to register for on-demand training with a start date that is convenient for you.

Schedule View the course schedule

Description

This course provides students with hands on experience learning Test Driven Development (TDD) using NUnit and Microsoft's Visual Studio. Students build unit tests using mocks, fakes, stubs and drivers, and address issues working with databases and other systems. Students learn how to create tests that assure that code will meet and exceed requirements. The course shows how regression testing assures that code that receives “test coverage” will not break existing systems, because tests are passed before code is checked in.

Students spend time working with the issues involved in refactoring legacy code, safely cutting into an already deployed system. Students are shown how to look for, or create “seams” to more safely improve code or add features, and work on identifying “code smells” that need attention in a productive system. Finally, students will explore dependency issues as well as techniques to better understand and improve complex systems.

Comprehensive labs using C# provide facilitated hands on practice that is crucial to the development of competence and confidence with the new skills being learned.

Prerequisites

C# programming experience and an understanding of object-oriented design principles. The Learning to Program with C# course or equivalent knowledge provides a solid foundation.

Course Overview

Why TDD? Think Twice, Write Production Code Once
  • Utilizing a Safety Net of Automated Testing
  • Agile Development Concepts
  • Eliminating Bugs Early
  • Smoothing Out Production Rollouts
  • Writing Code Faster via Testing
  • Reducing Technical Debt
  • Practicing Emergent Design
  • Making Changes More Safe
  • The Importance of Regression Testing
Basic Unit Testing
  • NUnit and Visual Studio
  • Adding Complexity to Initial Simple Tests
  • Making Tests Easy to Run
  • The TDD Pattern: Red, Green Refactor
  • Using Methods of the Assert Class
  • Boundary Testing
  • Unit Test Limitations
Comprehensive Unit Testing Concepts
  • Using Declarative-Style Attributes
  • Using Constraints for More Complex Scenarios
  • Using Test Categories
  • Exception Handling in Tests
  • NUnit Test Initialization and Clean Up Methods
  • Writing Clean and Dirty Tests
  • Testing with Collections, Generics and Arrays
  • Negative Testing
Mocks, Fakes, Stubs and Drivers
  • TDD Development Patterns
  • Naming Conventions for Better Code
  • Using Mock Objects
  • Using Fakes
  • Using Stubs
  • Test Doubles
  • Manual Mocking
  • Mocking with a Mock Framework
  • Self-Shunt Pattern
Database Unit Testing
  • Mocking the Data Layer
  • Identifying what Should Be Tested in Databases
  • Stored Procedure Tests
  • Schema Testing
  • Using NDbUnit to Set Up the DB Test Environment
Refactoring Basics
  • Refactoring Existing Code
  • Restructuring
  • Extracting Methods
  • Removing Duplication
  • Reducing Coupling
  • Division of Responsibilities
  • Improving Clarity and Maintainability
  • Test First - then Refactor
  • More Complex Refactoring Considerations
Patterns and Anti-Patterns in TDD
  • The SOLID Principles
  • Factory Methods
  • Coding to Interface References
  • Checking Parameters for Validity Test
  • Open/Closed Principle: Open to Extension, Closed to Change
  • Breaking Out Method/Object
  • Extract and Override Call
  • Extract and Override Factory Method
  • Singleton Pattern
  • Decorator Pattern
  • Facade Pattern
  • State Pattern
  • MVP, MVC and MVVM Patterns
  • Finding and Removing Code Smells/Antipatterns
Refactoring Legacy Code
  • Reducing Risk of Change
    • Eliminating Dependencies
    • Characterization Tests as a Safety Net
    • Introducing Abstractions to Break Dependencies
  • Analyzing Legacy Code
    • Identifying Pinch Points with Effect Analysis
    • Identifying Seams for Expansion and Testing
    • Listing Markup
  • Minimizing Risk of Adding New Behavior
    • Sprout Method
    • Sprout Class
    • Wrap Method
    • Wrap Class
  • Dealing with Code that's Difficult to Test
    • Globals and Singletons in Tests
    • Inaccessible Methods and Fields
  • Using Smells to Identify What to Refactor
    • Dealing with Monster Methods
    • Dealing with Excessively Complex, Large Classes
    • Identifying and Eliminating Duplication
    • Other Smells
  • Dealing with Large Legacy Systems
    • Preserving Signatures
Code Coverage
  • White Box vs Black Box Testing
  • Planning to Increase Code Coverage Over Time
    • Goal 80% or More Test Coverage
    • Statement Coverage
    • Condition Coverage
    • Path Coverage
Risks Changing Legacy/Production Systems
  • Refactoring
  • Coupling and Cohesion Issues
  • Taking Small Tested Steps

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Training Locations

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